<Any> A Laser Academy for High School Science Teachers ACTIVATE: Advancing Computing and Technology Interest and innoVation through Teacher Education Advanced Digital Pathways AMNH ITEST High School Science Research Program An Innovative Approach for Attracting Students to Computing An Innovative Hybrid Program for Diversifying and Building Capacity in the STEM/ICT Workforce: ISTEM Animando a Estudiantes con Technologia (AET) - Encouraging students in the field of information technology Arctic Climate Modeling Program (ACMP) Back to the Earth Barcoding Life's Matrix: Engaging Students as Citizen Scientists in the Barcode of Life Initiative Beyond Blackboards: Integrated Methods for STEM Education and Workforce Development Bio-ITEST: New Frontiers in Bioinformatics and Computational Biology Bioinformatics: The Rutgers Initiative in Teacher Enhancement (BRITE) Biomechanics and Robotics Explorations for IT Literacy and Skills in Rural Schools Bridging Math Literacy and Digital Media Creation: Students as Learners, Teachers, and Leaders of STEM Content Bridging the Gap: The Effects of A School-To-Career Approach To Promoting Wildlife Science Careers Among Minority Students Build IT Underwater Robotics Scale Up for STEM Learning and Workforce Development (BISU) Build IT: Girls Building Information Technology Fluency Through Design Building an Internet Community of Design Engineers (iCODE) - Collaborative Research Building IT and Career Self-Efficacy in Young Women by Entering and Measuring the Universe: The Universe Quest Building IT Skills among Inner City Youth in North Philadelphia through Development of a Community Geographic Information System CAPSULE: CAPStone Unique Learning Experience CincySTEM Urban Initiative Clean Energy Literacy and Leadership (CELL) Co-Robots for STEM Education in the 21st Century CoastLines Communities for Rural Education, Stewardship & Technology (CREST) - C5 Community for Rural Education, Stewardship, and Technology (CREST) - C3 Community Platform for Ocean and Climate Education, Careers, and Workforce Development Community Science Investigators (CSI) CommunITy Studios Comprehensive Information Technology Education in Rural Appalachia (CITERA) COMPUGIRLS Scale-Up COMPUGIRLS: A Culturally Relevant Technology Program for Girls Conducting Authentic Molecular Biology and Genomics Research in High Schools Conference on Cyberlearning Tools for STEM Education (CyTSE) - Collaborative Research Connecticut Academy of Digital Arts and Sciences Connecting Youth with Science through Mentored Experiences in Nature - Collaborative Research Crime Scene Information Technology (CSIT) Crossing Boundaries and Exploring Biodiversity Conservation Using Information Technologies CSI: Classroom Student Investigations CSI: Creating Student Investigators CyberBridge UCSD/SDSU CyberTech Computer Science Program to Prepare Underrepresented Students for Careers in the Sciences Dan River Information Technology Academy (DRITA) DataTools: Tools for Data Analysis in the Middle School Classroom Delta Agriculture Middle School Applied Life Science (DAMSALS 2) Design Loft STEM Learning Program DesignIT Studio Detroit Area Pre-College Engineering Program (DAPCEP) Engineering and IT Project-C5 Detroit Area Pre-College Engineering Program (DAPCEP) Engineering Project-C1 Digispired ii: Workforce Investigation Inspiration for STEM (wiiSTEM) Digispired: Digital Inspiration for Interactive Game Design and Programming Skills Digital WAVE: Warming Winds and Water Eagle Vision: Employing Geographic Information Technologies in Indian Schools and Communities EcoScienceWorks: Exploring and Modeling Ecosystems Using Information Technology Energy For ME Enhancing Science and Technology Education and Exploration Mentoring (ESTEEM) Environmental Science Information Technology Activities (ESITA) Expanding Opportunities for Innovative and Technology Rich STEM Experiences through Florida's High School Career Academies Exploring Databases: STEM Learning and Authentic Research in the High School Classroom Extreme Experience Lab Eyes in the Sky: Applied Information Technology Project Fostering Interest in Information Technology From Art to STEM - A Creative Journey of Discovery: A Transformational Project for Nashville Middle School Students From Learning to Research: Developing Future Earth System Scientists and Professionals Game Design Through Mentoring and Collaboration Game Design with Mentoring for Computer Science and Math Achievement for Educationally Disadvantaged Students Games Requiring Advanced Developmental Understanding and Achievement in Technological Endeavors (GRADUATE) GET SET Global: Education for Tomorrow in Science, Engineering, and Technology Girl Game Company Girls InnovaTE3: Girls Innovating with Technology as Entrepreneurial Environmental Engineers Global Challenge Award ITEST Program GLOBE California Academy Program (CAP) - Collaborative Research Green Table Productions GreenFab: Sustainable Design Through Engineering and Technology GreenTECH 2011 GUTS y Girls Harlem Children Society (HCS) Science and Engineering HiGene: A Genome Sequencing Project for High Schools High School Enterprise Highly Interactive, Fun Internet Virtual Environments in Science (HI-FIVES) I-C-STEM IN My FUTURE ICT-SPACE: Developing ICT-STEM Career Interest, Engagement and Self-Efficacy in Middle School Students through Serious Games IDEAS: Inquiry-based Dynamic Earth Applications of Supercomputing, Seeing the Big Picture with Information Technology IMMEX Fayette Consortium: Community Integrated Problem Solving Improved STEM Preparation Through Humane Gaming Camp Information Technology through Community Based Natural Resources Program for Students and Teachers Innovative Flight Simulation Experiences for Students and Teachers Innovative Technology for Science Inquiry Scale-Up Project (ITSI-SU) Inquiring with GIS (I-GIS) Project: A Partnership Between Scientists and Educators Inquiry-Based Marine Biotechnology and Bioinformatics for Teachers and Students Integrating Science Into Afterschool: A Three-Dimensional Approach To Engaging Underserved Populations In Science Invention Factory Invention, Design, Engineering and Art Cooperative (IDEA) Investigating Green Energy Technologies in the City (GET City) iPuzzle: Transforming Mathematics Learning Through Social Puzzling iQUEST: Investigations for Quality Understanding and Engagement for Students and Teachers IT and College Pathways through Application of Technology to Explore Urban Ecological Challenges IT Community Support Project IT Experiences for Students and Teachers Using Catfish and their Environment as a Model IT Girl: An Interdisciplinary Approach to Solving Real World Problems Using 3D Modeling and Information Visualization It's About Discovery IT-E3 Tools: Information Technology Engineering and Environmental Education Tools ITEST Conference Event: Defining an Afterschool Research Agenda ITEST Convening: Advancing Research on Youth Motivation in STEM ITEST Learning Resource Center (LRC) ITEST Research: Effects of STEM/ICT Aspirants' High School Experiences on STEM and ICT Course-Taking ITEST Strategies Launch-IT Learning through Engineering Design and Practice: Using our Human Capital for an Equitable Future M-SOS-W: Middle Schoolers Out to Save the World M2T2 - Maximizing Motivation, Targeting Technology MapTEACH: Place-based Geospatial Learning and Applications in Rural Alaska Marine Biotechnology and Bioinformatics for Teachers and Students MarineTech - STEM Preparation through Marine Engineering, Science and Technology Experiences - Collaborative Research MATE ROV Competitions: Providing Pathways to the Ocean STEM Workforce Maximizing Mentor Effectiveness in Increasing Student Interest and Success in STEM: An Empirical Approach Employing Robotics Education - Collaborative Research Mayor's Youth Technology Corps - Creating Safe Communities Through Information Technology Training in Homeland Security Applications Media-Based Resources to Support the ITEST Program Medibotics: The Merging of Medicine, Robotics and IT Middle School Science Readiness Program Model My Watershed: Developing a Cyberlearning Application and Curricula to Enhance Interest in STEM Careers - Collaborative Research Museum Tech Academy MyBEST: Mentored Youth Building Employable Skills in Technology NanoExperiences: Pathways to Workforce Success Nanotechnology and Bioengineering in Philadelphia Public Schools National Middle School Aerospace Scholars (NaMAS) National Robotics in 4-H: Workforce Skills for the 21st Century Nature Works Studios Network Science for the Next Generation - Collaborative Research New Mexico Adventures in Modeling : Integrating IT into the Curriculum Through Computer Modeling Approaches Ocean Explorers: GIS, IPA, and Ocean Sciences for IT Literacy and Skills OssaBEST: Ossabaw E-exploration for Students and Teachers OUTBREAK: Opportunities to Use immersive Technologies to explore Biotechnology Resources, Career Education and Knowledge Paleo Exploration Project: Spatial Analysis of Fossil Finds in the Northern Plains Photonics Leaders I Photonics Leaders II Physical Computing for Students and Teachers Plant IT Careers, Cases, and Collaborations Predicting STEM Career Choice from Computational Indicators of Student Engagement within Middle School Mathematics Classes Preparing Responsive Educators using Place-Based Authentic Research in Earth Systems (PREPARES) Prime the Pipeline Project (P3): Putting Knowledge to Work Probes and Models Across the Curriculum: Information Technology in Science Instruction (IT-SI) PROFIT: Pictures Represent Opportunities For Inspiration in Technology Project LA COSTA Project Opening Doors: An AP mathematics and science strategy to prepare underrepresented students for college success and STEM careers Promoting 21st Century Science Technology-Enhanced Learning Across Formal and Informal Environments Promoting Our Worth as Entrepreneurs and Researchers in Innovative Technology (POWER-IT) Promoting STEM Career Interest in the Classroom: An Exploratory Study Linking Teacher Professional Development with Changes in Teaching Practices Pueblo ITEST of New Mexico PURSE: Promoting Underrepresented Girls Involvement in Research, Science, and Energy Reach for the Sky: Integrating Technology into STEM Outcomes for American Indian Youth Real World Externships for Teachers of Mathematics and Science Reforming IT Education through Game Design: Integrating Technology Hub, Inner City, Rural and Remote Regions Rhode Island Information Technology Experiences for Student and Teachers (RI-ITEST) Robotics and GPS/GIS in 4-H: Workforce Skills for the 21st Century Robotics: Fundamentals of Information Technology and Engineering Rural Schools Science and Information Technology Salmon Camp Research Team - C1 Salmon Camp Research Team II Scaling up an Innovative Approach for Attracting Students to Computing Scaling up STEM Learning with the VCL SCI-TALKS (Supporting Community Initiatives for Teaching, Learning, and Knowing Science) Science Journalism Pathways to STEM Careers Science Mission to Planet Earth (SMPE): IT–Integrated Coastal Education Science Research Mentoring Program Science, Engineering, and Technology for Students, Educators, and Parents SeaTech: Underserved Teens Hooked on Ocean Technology! SoBRO TEC Society's Grand Challenges in Engineering as a Context for Middle School Instruction in STEM SPIRIT: Silicon Prairie Initiative on Robotics in IT STEM and ICT Instructional Worlds: The 3D Experience (STEM-ICT 3D) STEM Digital Images in Geoscience Investigations: Teaching Analysis with Light (STEM DIGITAL) STEM Teams: Promoting Science, Technology, Engineering, and Mathematics Skills, Knowledge, Interest, and Career Awareness through Strategic Teaming STEMware - Designing Immersive Biology Learning Simulations for Formal and Informal Settings Student Enabled Network of Sensors for the Environment Using Innovative Technology (SENSE IT) Students Investing in Mathematics, Engineering and Technology (SIMET) Studio STEM: Engaging Middle School Students in Networked Science and Engineering Projects Studying Technology-based Strategies for Enhancing Student Interest in STEM Careers through Algebra Curricula in Grades 5-9 Surprising Possibilities Imagined and Realized through Information Technology (SPIRIT2) Tech-Success TechMath: Real World Math, Technology, and Business Connections Technology at the Crossroads TechREACH The FabLab Classroom: Preparing Students for the Next Industrial Revolution The POD Project: Harnessing the Power of Data The Pulsar Search Collaboratory The Robot Algebra Project Collaborative Research The Science of Small Things The SUCCEED Apprenticeship Program Transforming Interests into STEM Careers (TISC) Translating Information Technology Into Classrooms: Teacher-Student's Research on Lake Erie Ecosystem TREES - Technology, Research, and Ecology Exchange for Students Tri-Regional Information Technology (Tri-IT) Program UAB-Birmingham Consortium for Advanced Education in Computer Science Understanding the Science Connected to Technology (USCT) Urban Ecology, Information Technology, and Inquiry Science for Students and Teachers Using Squeak to Infuse Information Technology into the STEM Curriculum in Grades 7-12 Using Underwater Robotic Vehicles to Build IT and Pre-Engineering Skills (BUILD IT) Virtual Hall of Science (VHOS) XTech: Exploratorium of the San Francisco Museum of Science, Art, and Human Perception YES To Technology (YES-2-Tech) YouthLink: Comprehensive, Innovative and Advanced Digital Technology Experiences for Underserved Teens