Wireless Ed-Tech Conference--Hosted in part by ITEST PI Chris Dede


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Type: 
Announcement
Type: 
Event/Conference
10/29/2010 (All day)

Wireless EdTech Conference 2010

October 29th, 2010

Westin City Center | Washington, DC

The United States is embarking on a groundbreaking effort to redesign education for our 21st century society. The policy, process and technology infrastructures that are adopted over the next few years will shape education for decades. A key component is the ability to harness wireless technology that is designed to evolve with advances in today’s education environment.

Please join fellow industry visionaries as we discuss these topics and others at the Wireless Education Technology Conference hosted by Dr. Chris Dede (ITEST project PI), Timothy E. Wirth Professor in Learning Technologies at Harvard’s Graduate School of Education; and Qualcomm Chairman and CEO Dr. Paul E. Jacobs.

More than 300 leaders in education, technology and policy from government organizations, non-profits and the private sector will convene at the conference. All senior-level visionaries who are or would like to become actively involved in the future of wireless education are invited to attend.

Participate in discussions with leaders in education, technology, and policy about the following and more:

  • What distinguishes mobile learning from alternatives such as 1:1 (one child, one laptop) and how programs and content are developed to leverage the new opportunities.
  • How to determine the best products and applications to support new kinds of teaching and learning.
  • How to plan ahead for continually evolving mobile devices and prepare for future implementation, scale and sustainability.

  • Strategies for addressing challenges and fostering collaboration.

For registration and further information, please follow this link: http://wirelessedtech.com/

Venue: 
Westin City Center
City: 
Washington, DC
State: 
DC
Primary Area of Focus: 
Computer Science - Programming and Other
Primary Area of Focus: 
Computer Science – Gaming & Simulations
Other Area(s) of Focus: 
Computer Science - Programming and Other
Other Area(s) of Focus: 
general skills and mathematics
Other Area(s) of Focus: 
programming
Content Area: 
Accessibility
Content Area: 
Collaboration
Content Area: 
Computational Thinking
Content Area: 
Cultural Relevance in Education
Content Area: 
Equity/Diversity
Content Area: 
Informal Learning Settings/Approaches & Afterschool
Content Area: 
Innovative Uses of Technology for Learning
Content Area: 
Research
Content Area: 
Teacher Professional Development
Content Area: 
Teaching/Learning Methodologies