Results for ITEST Projects
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Sixty-six high school science teachers from the New York City Schools integrate photonics content into physical science lessons for 3,000 students during the school year and in summer sessions.
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ACTIVATE (Advancing Computing and Technology Interest and innoVation through Teacher Education) is a new 3-year effort at Carnegie Mellon University for high school STEM teachers in the northern Appalachian region consisting of workshops for teacher development in computational thinking and computer programming using Alice and Java, and the creation of materials for participating teachers to allow them to present information to students, other teachers and administrators about computer science during classes, in-service days and similar professional meetings.
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In New York, 120 high-school age female, minority, and students with disabilities are conducting research in genetics and astrophysics using advanced information technology tools.
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Five higher education institutions and one school system will work collaboratively with 90 college and high-school faculty (working in teams) to learn Alice—a software program—to take back to their classrooms to engage students in computer graphics, animation, storytelling, and object-oriented programming.
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One hundred and fifty five high school teachers, who will offer instruction to 5,500 students in New Jersey, learn how to extract DNA from worm specimens and - once those specimens have been processed by a professional lab - access bioinformatics resources online to analyze the DNA sequences. Students then submit their results to an international database of DNA sequences, thus contributing to the cache of knowledge about genomes. [urban/suburban] 04-22902
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The goal of the project is to create and assess an adaptable scale-up model that enables the participation of underserved audiences (female, minority and low status youth) in intensive, experiential STEM learning, acquisition of 21st century skills, and increased engineering career awareness and interest.
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Two hundred and seventy female, Hispanic, and African American students in Philadelphia, PA are learning how to use Geographic Information System (GIS) technology in Spanish and English, to develop spatial analysis and cartographic and design skills to learn about and map their community, thus creating a community-based GIS.
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Sixty teachers from New York City public schools, who will offer instruction to 5,300 students, develop “mystery modules” and kits using the content and technologies of forensic science. 300 students participate in summer camp intensives, field trips to forensic labs, and a final symposium.
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Twenty secondary teachers and over 1000 of their students in the Finger Lakes Region of New York State will use geospatial and communication technologies to explore international environmental issues and careers as they interact with professional scientists working in Brazil, Mexico and Kenya.
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Three hundred and thirty six middle school students (with a focus on girls) from 6 schools in the Baltimore, Maryland, area are engaged in IT learning experiences related to robotics, digital storytelling, animation, genealogy and nature.
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This project is designed to introduce low-income, minority high school youth in New York and New Jersey to engineering and technology skill sets that are used in the sustainable technologies industry.
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One hundred and fifty grade 9-12 students work with mentors to develop critical IT skills involved in bioinformatics, molecular biology, and protein chemistry, and on the innovative uses of technology for collaboration, communication, and community involvement.
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One hundred and fifty five high school teachers, who will offer instruction to 5,500 students in New Jersey, learn how to extract DNA from worm specimens and - once those specimens have been processed by a professional lab - access bioinformatics resources online to analyze the DNA sequences. Students then submit their results to an international database of DNA sequences, thus contributing to the cache of knowledge about genomes.
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Sixty middle and high school teachers and 120 students from western Maryland and northern West Virginia use GIS to map watersheds and analyze impacts of human activities on stream ecosystems.
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The Launch-IT project launches at-risk middle and high school students in the Lehigh Valley (PA) towards college and careers in IT, by engaging them with experiential projects ranging from programming robots in a Martian landscape to creating a web-based music jukebox to AP Java, and by providing one-on-one human and artificially intelligent tutoring.
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Sixty teachers from high-minority urban schools in New Jersey integrate robotics programming, engineering design and information technology into existing curricula for grades 7-12; students engage in ten robotics activities involving computer programming to solve grade-appropriate biomedical engineering problems.
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The project uses the complexity of environmental science to engage and excite students about the diverse STEM careers that are necessary to study and address environmental issues. Using existing scientific data in an authentic, hydrologic modeling toolset, students learn to predict how environmental changes to the ecosystem affect the hydrologic cycle in their local watersheds.
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Seventy-two ninth and tenth grade physical science and biology teachers, 180 students during summer workshops, and 24 guidance counselors in the School District of Philadelphia work with education and information technologies to study and apply concepts in nanotechnology and bioengineering. More than 8,000 students will be impacted during the school year.
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Ninety high school teachers and 270 students in New York City, primarily from under-represented groups, are collaborating in the laboratory, investigating microprocessors and various computer environments to better understand and employ computers as tools.
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Forty 10th and 11th grade students, many from underrepresented groups attending under-served New York City public schools, participate in a two year program in Comparative Biology and Anthropology at the American Museum of Natural History, including college-level biology courses and training in cutting-edge software, research equipment and other technology, followed by pairing with Museum scientists to engage in authentic science research.
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One hundred and eighty high school students in the South Bronx area of New York City develop technological fluidity by exploring products of urban design that involve IT systems and networks such as transit systems, parks and recreation; exploring film and performance technology and music production and architectural modeling technology.
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Sixty high school teachers, 50 guidance counselors and 3,000 of their students in New York’s Hudson and St. Lawrence river valleys are challenged to design, build, test, deploy and interpret their own water quality sensors.
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This strategy project will engage 84 middle school teachers and 2,688 of their students from 6 New York City Title I middle schools in learning and using science, math and IT to research New York City urban ecosystems services of energy, water and biodiversity.
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Seventy teachers, 35 guidance counselors and 140 students in an area around Hoboken NJ are collaborating with women and minority faculty to address a design challenge to program an underwater vehicle to perform tasks.
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Participants will be trained as exhibit designers, builders, active exhibit guides, and mentors. Acting as a mentoring/governing group, participants will staff the virtual space and encourage and support new visitors to explore STEM activities.

